Task 2: Creating a Sonic Landscape
Objective
The goal of this task was to design a realistic and immersive sonic landscape that establishes a specific location through layered sound design. By utilizing field recordings, ambient textures, and sound manipulation techniques, I aimed to construct a country-side ambiance that captures the tranquility and natural richness of rural life.
Recording Process
To achieve an authentic soundscape, I used a DJI Mic Pro attached to my iPhone for high-quality field recordings. The DJI Mic Pro provided directional clarity, crisp highs, and balanced lows, allowing me to capture detailed ambient sounds with minimal background noise distortion.
The recording was done in an open countryside environment, ensuring a natural, organic soundscape with real environmental depth.
Post-Production Process in DaVinci Resolve
Once all sounds were recorded, I processed and layered them in DaVinci Resolve’s Fairlight Audio Panel to enhance their depth and realism.
Equalization (EQ)
Used low-cut filters to remove unwanted bass hums and microphone handling noise.
Boosted mid-range frequencies to make certain sounds like footsteps and birds stand out.
Noise Reduction & Cleanup
Applied subtle noise reduction to clean up any excessive wind noise or mic distortion.
Adjusted spatial balance so background elements don’t overpower the main sounds.
Stereo Panning & Spatial Effects
Birds were panned left and right to create a natural stereo effect.
Distant human chatter was placed in a far-off spatial position for realism.
Wind had a light reverb effect to make it sound more atmospheric.
Layering & Crossfading
Smooth crossfades were used to blend multiple ambient tracks seamlessly.
Footsteps were layered with slight echo effects for realism.
Final Leveling & Compression
Used dynamic range compression to balance soft and loud sounds.
Ensured the final mix maintained a natural loudness curve without peaks.
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